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Why we build small tools instead of one big one

Every creator app eventually grows a dashboard nobody asked for. We would rather ship six things that each do one job properly, and let you pay for only the ones you use.

2 min readMile End Media

There is a shape that creator software keeps growing into. It starts as one good tool that does one thing. It picks up a second feature, because the people who liked the first thing asked for it. Then it gets a dashboard, because now there are two features and they need a home. Then an onboarding flow, because the dashboard is confusing. Then tiers, because the onboarding flow has to justify itself.

Eighteen months later it opens on a screen of cards you did not ask for, and the thing you actually came to do is three clicks away.

We have been on the customer end of that often enough to want to build the other way round.

One job, and then it stops

Every product we make is scoped to a job you can say in a sentence. Stream Easier gets you live. Video Grabber gets you the footage. Strictly Thumbs makes the thumbnail. None of them is trying to become the place you spend your day.

That has a cost, and it is worth being straight about it: you will end up with more than one of our apps open, and they will not share a single unified inbox-slash-workspace-slash-command-centre. We think that is the better trade. A tool you open, use and close respects your time more than a platform that wants to be your homepage.

Paying for what you use

The other reason is pricing. When six features live in one product, the pricing page has to invent tiers to separate them, and the tiers never match how anyone actually works — you want the thumbnail tool and the analytics, so you are on the plan that also includes four things you will never open.

Six products means six prices. Take the ones you need. If you already have a streaming setup you are happy with, keep it; we would rather sell you one thing you use than three you resent.

Where this gets hard

Two honest caveats.

The first is that some things genuinely are better together. Going live, pulling the clips and making the thumbnail is one workflow, not three, which is why the Creator Suite exists — the same tools, packaged, at less than the sum of the parts. Bundling is fine. Bundling as the only option is what we are avoiding.

The second is that small tools are harder to sustain commercially than one large one. A platform can carry a weak feature on the strength of its strong ones. We cannot: if a product is not worth its own price, it does not survive. That is a discipline rather than a complaint, but it does mean we will sometimes retire something rather than let it drift.

If we ever do, you will hear it here first, with enough notice to move — and that is a promise it is worth holding us to.

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